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augustusgames

55
Posts
1
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A member registered Jul 05, 2026 · View creator page →

Creator of

Recent community posts

Hi there! Thanks for playing, I appreciate the feedback. I assure you all levels can be completed though as many people who played the game have been able to do. I’m not certain exactly what issue you ran into but in either case I appreciate you playing!

Wow, the art is absolutely incredible. I have no idea how you pulled this off with those transitions while staying within the 4-color on screen at any given time requirement, but this is genuinely the most beautiful game I've played in this jam so far. Music was awesome too, it was fast paced and really fit the gameplay. Great job.

I was terrible at this, but it was really fun. The music, sound and art (including the sonar effects) all worked together really well to just make a really cohesive game.

I absolutely LOVED this game. You really made an auto-battle/incremental game feel SO fulfilling. The art, music, attack effects, the palette, all combined to really encompass the gameboy soul. I would have loved to play this on my gameboy growing up. Great job!

The artstyle is very cute. Will be cool to see how this turns out. Thanks for sharing.

I really love the color palette here. Only feedback I have is I think it woulda been nice if there were some additional upgrades, you upgrade the shovel right away and then there's no use for all the gold you keep collecting. Overall, this was short and sweet. Good job!

I thought this was a fun short game. I actually think it worked fine without the music and I thought the SFX was fitting for that gameboy feel.

Ya the collision was definitely something that bugged me throughout but I really didn’t have the skill to fix it in time without breaking other stuff. Thank you for playing and I hope it didn’t cause too much issue!

thank you so much! I had a blast watching and I’m reallyyyy glad the poems worked. I kinda came up with them near the end of the jam to add some extra juice to the game and I’m happy with how they turned out. Thanks for playing!

I really enjoyed this. I never play rhythm games but I think this one was really well done. The art was really cute, the palette was great, and of course the music was good. Good job!

This game is awesome. Music, art, adventure, really encompasses the gameboy soul. Great job, and I'm looking forward to seeing where you take the game!

This game was so cool. I was horrible at cleansing the records hah, but I really enjoyed this.

a construct 3 game, nice! Reasonably simple platformer, and I really liked the music.

I think I ran into a couple bugs where S wasn't moving down, but maybe I was doing something wrong. I love the art, it's really cute.

I failed the first one a few times haha, but got a handle on it after that. I had fun.

The game was very tiny so it was a bit hard to see, also you had mouse point/click to press buttons, but I do like the Tetris twist. I had fun trying to parkour my guy up top.

Ya I tried fixing some of the collisions at the end of the jam but it created other issues so I ended up having to revert my fixes. Thanks for playing!

One of the best games I've seen so far. Art, music, dialogue, gameplay loop, all fantastic. Great job!

Character art was cute and I liked the overall vibe. The controls were a bit confusing, using WASD to move but using the arrow keys to select items to purchase. The mouse was also a little weird to have to switch between, but those are easy fixes for next time. Overall was a nice fitting game for that gameboy vibe.

Character art was cute and I liked the overall vibe. The controls were a bit confusing, using WASD to move but using the arrow keys to select items to purchase. The mouse was also a little weird to have to switch between, but those are easy fixes for next time. Overall was a nice fitting game for that gameboy vibe.

The game's pretty cute. I really like the sound effects. Having the gun shoot slightly above was a little jarring at first but got used to it.

So fun, I loved it. It's like that mini-game in Stardew Valley that I'm terrible at haha.

I think that's a great idea. I'd love to play an expanded version! Good luck to you guys!

I really enjoyed this. The levels were a bit long, but still really enjoyable loop. Definitely had a great gameboy vibe, especially the music! 

This was pretty fun, I didn't get through all the levels but I like the variety that starts to be introduced over time.

I really enjoyed this game. Major gameboy vibes all around, everything fit perfectly together. Good job!

There's a lot of gameplay here. So many fish! This was super enjoyable, good job!

Wow this game is incredible. The artwork was so impressive (I aspire to be this good), the music, while simple really fit the vibe, and I was invested in the story haha. Amazing job, you should be proud of yourselves.

This was pretty cool. It was quite well-polished for such a short time and the pixel art was very cute.

This is definitely a unique concept, I enjoyed it.

This was fun. Some sound would have really brought it all together!

This was so much fun, and just really well done overall. The music had an epic pokemon gameboy sound. I loved the freecam feature. I can definitely picture this as a billiards game on gameboy! Great job!

Those bombs really started to pick up frequency at the end hah.

The art was awesome. This was a really satisfying gameplay loop.

This was a cute little game, those pesky beach security wouldn't leave me alone to my digging!

All of the larger scale art was so detailed and well done. This definitely gave me that gameboy vibe.

What a fun little adventure. Would have been cool if it was longer, but tis the sadness of the jam hah. I thought the art, music, and story were all cute, and the combat was really smooth.

I appreciate the feedback. I always save music for the last minute and then quickly throw something together because I’m stressed hah. I’ll work on improving that for future games, thanks for playing!

Radical!

I didn't really have any sound, not sure if that was intentional. I really liked being able to poke around the edges of the screen and find new areas to explore.