The music really reminds me of Pokemon's music :D Really great idea with the escape mechanic and the changing map. I had a lot of fun with it, keep going!
Play game
Grab 'n Gold's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameboy Soul | #49 | 4.154 | 4.154 |
| Soundtrack/SFX | #159 | 3.462 | 3.462 |
| Gameplay | #163 | 3.385 | 3.385 |
| Overall | #167 | 3.474 | 3.474 |
| Secondary Theme Interpretation | #176 | 3.308 | 3.308 |
| Graphics | #219 | 3.615 | 3.615 |
| Quirkiness | #336 | 2.923 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
Ancient ruins hold ancient treasure made of gold: gold coins, pieces of gold-carved tablets, and an ancient golden mask. Collect as much of the "old gold" as possible!
Comments
Really interesting mechanic, especially how picking up the golden artifact changes the map and turns the escape into the main challenge. It felt pretty fresh.
The visuals are really well done and have a strong Game Boy feel, and the music fits nicely too.
One small suggestion: it would be great to have a button to skip or speed up the final score calculation instead of waiting for the whole sequence every time.
next time please include a transition that is not about flashing the whole screen white as that is both hard on the eyes and a possible photo sensitivity issue. If you do wish so to use it, please add a flashing lights warning to your page. thanks.
The idea of the game is interesting, transforming temples where the in an out paths differ are cool and I liked how they changedup the pace. Maybe going in could have a few traps so that phase is not just a walk up to the treasure. I also got hit from nothing a few times, not sure what happened there.
Graphically it is neat has an interesting palette to it. Music is neat, I do wish the score rolling sound would be a less high pitched one. Other than these it is a cool small game with a nice scope for a short jam, well done!
ahahahah, I missed one coin in the first level hahaha. this is super gameboyish. and super fun, I think you could make the game even harder, I never felt I was going to die. The experience was really good, I really liked to explore the tomb to see the path to get all the coins before starting the countdown! I would like to see a bigger game with this concept.
Feels like an actual gameboy game. The music and the tile based movement really sell it
Probably one of the most "gameboy" games in the jam I've played so far! The art was on point, the music was great, and the tile based movement all fit the GB setting perfectly. I agree with other comments that the enemy placements were a bit unfair, but other than that I don't have much else to say.
Very fun game! Though could be a bit unfair on enemy placement still really enjoyed this romp.
I really enjoyed this game. Major gameboy vibes all around, everything fit perfectly together. Good job!





Leave a comment
Log in with itch.io to leave a comment.