Thank you so much!
blackcircuitgames
Creator of
Recent community posts
https://blackcircuitgames.itch.io/deep-gold
Sure, I always leave feedback in the hope of getting feedback too :)
https://blackcircuitgames.itch.io/deep-gold
Always open and thankfull for feedback, also my ever first game jam and "fullgame" release
Nice work! The dogs are a little bit too hard to fight; I don't get how to defeat them without getting hit. The roll you do to avoid shots should speed you up for a moment—it would make it more immersive.
On the sea map, it's a little bit confusing that I have to press up to go left (level 2).
Also, it's strange that you have to press Enter there to confirm, but on the level itself, you just press the A button.
But I enjoyed it!
Thanks for your feedback!
You are right, the start feels really slow. There is not even much atmosphere there. Compared to other games I've seen for this jam, I should have done a smaller scope (fast game). Instead of just spawn enemies and mines later when you get deeper, I should have introduced them directly. I will take that experience with me for the next games! Thanks for playing and writing your feedback, it means a lot to me!
Cute game!
Feedback:
You should tell people which keys correspond to "A/B/Start/Select" etc. Also, mention that you have to hold the button to jump higher.
The movement feels a bit sluggish because of the acceleration.
For the sounds, you should add sound effects for jumping and dying – it would vastly improve the feedback for the player.
Great work overall
Use your sonar ping to reveal hidden walls and hunt for treasures in this deep-sea submarine adventure built for GBJam 14.
Check it out!
https://blackcircuitgames.itch.io/deep-gold

