Fun cute little game! Especially loved all the little cutscene drawings in between stages. Great job!
Play little hatfrog helper
Froginderia's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameboy Soul | #58 | 4.125 | 4.125 |
| Soundtrack/SFX | #68 | 3.875 | 3.875 |
| Quirkiness | #71 | 3.875 | 3.875 |
| Graphics | #91 | 4.125 | 4.125 |
| Overall | #94 | 3.719 | 3.719 |
| Gameplay | #204 | 3.250 | 3.250 |
| Secondary Theme Interpretation | #250 | 3.062 | 3.062 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
It fits the theme of Old Gold because the characters discovered an old recipe tome that was made by their parents who are long-gone. They discover that making these recipes make them feel more connected with each other and find fulfillment in serving these recipes in their own restaurant.
Comments
Art is very good, characters are very cute, food closeups are very detailed and well made, nice use of dithering.
Wish the gameplay had a little more to do, but I understand, I spent most of my own time on presentation and my gameplay didn't get as much attention. Being able to get from start to finish is important to me though and you made a nice ending and credits screen.
Soundtrack is on the simple side but is a good match for the cutesy art. I appreciate that there was a sound effect for the bomb, even if it was just a simple tone haha. If you plan to do more with GB Studio, I can help you with the process for .vgm SFX using Furnace Tracker. And I haven't used it myself but FX Hammer is also viable, another game in the jam "Aurumstrike" uses it.
I really want to try the Filipino dish!
That was fun!
I did lose the tutorial because I thought the bombs were cherries, but once I caught on, I had a really nice time with this game :)
Fun gameboy vibes, fresh take on old gold, cute art and a lovely soundtrack! Would love to see more in the gameplay but I see from your notes that was mostly due to scope which makes senses with such a short jam! Great entry!
Nice and polished, but the gameplay is quite boring and you either get a bunch of bombs and game over or just mindlessly avoid the obvious weapons and get everything thats not a bomb. Feels like a game I'd see on a gameboy though
Thank you for trying out our game! Truthfully we were planning on having more content for the gameplay but we had to cut some of them out because of time constraints. I'm glad that it still gave of the vibe of polished hahaha. Again, thank you for taking the time to play our game and I hope you had fun going through it!
The art is so cute! I love the vibes of the characters and dialogue, you did a great job with this! I played this on stream today (recording here) in case you’re interested in watching someone play your game.
The sprites are so cute and lovely... I played until I beat the game. It was really fun :)
I love this game. The characters are so cute! It's very simple and easy to understand what you are meant to be doing.
I really liked the game’s art! It really captures the Game Boy vibe, and the music and gameplay fit it very well too. The gameplay is simple, easy to pick up, and fun. It could be even more interesting with some power-ups and other challenges, but overall, it’s a very charming and engaging game!
— Casimiro, Monkeys Dynamite
Really cute game!! Animation and soundtrack are really sweet. I would love to have some powerups in the gameplay so it isn't as repetitive. But really enjoyed playing it, good job! :)
All of the larger scale art was so detailed and well done. This definitely gave me that gameboy vibe.






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