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A jam submission

Saloon in a Golden DesertView game page

Submitted by GearWorkz Studio — 6 hours, 8 minutes before the deadline
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Saloon in a Golden Desert's itch.io page

Results

CriteriaRankScore*Raw Score
Quirkiness#563.9433.943
Gameplay#1123.6293.629
Overall#2593.1523.152
Gameboy Soul#2673.4003.400
Graphics#3433.0573.057
Soundtrack/SFX#3562.5712.571
Secondary Theme Interpretation#4412.3142.314

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme
Alchohol drinks are technically THE old gold

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Comments

Viewing comments 31 to 21 of 31 · Next page · Last page
Submitted

That was really  fun to play! The difficulty felt just right and I liked using the card suits for the drinks. A game where you make cocktails is a fun idea too, I'd like to see it expanded on.

Developer

Rlly glad u enjoyed it! Thx!

Submitted

Really fun! Easy to pick up, good initial ramping of difficulty. Card suits worked well to help memorize patterns. I especially liked the customers' satisfied face animation.

Developer(+1)

Thx a lot for your kind words! Glad u enjoyed it!!

Submitted

Loved the art, sfx and color palette. Quite challenging when the ice and lemons got added. Great job!

Developer

Thx a lot for your kind words!

Submitted

A really complete experience. Nice job! On my last drink I decided to see if order mattered, and it didn't, which was a nice way to be rewarded for that test haha. I think maybe this would have benefited from a slightly more engaging difficulty curve. It never felt too difficult (which is ideal for a game jam!) but the jumps in difficulty never actually felt too much harder. Great submission though!

Developer(+1)

Thanks a lot for the feedback! I have noticed the "difficulty curve not engagin enough" problem, especially with the early stages.

Submitted

unforgettable memory game, I was like let's see what this game is about but played until the end because I can't stop such a good game and it had a really clean sfx which made knowing what I am doing much easier. if there is more clarity on the signs for each bottle Imo this game lacks nothing

Developer

woah, thx a lot for your kind words!! Im very glad you like it!

Submitted (2 edits)



I was a big fan of this drawing.

Very fun memory game. My only complaint is that I’d like the drink selection to always reset to the same spot, probably the left. Right now it stays on whatever item you picked last, which makes it harder to plan your inputs in advance. I wanted to be able to think, “two left, one right, then lemon.”

The pixel art is charming and reminds me of the original Tamagotchi on Game Boy. Had a ton of fun with this. Thanks for making it!

Developer

Thanks for the feedback! Yeah, i should have reset the position. Im very glad u enjoyed it!

Submitted

Very nice and simple memorization game, I managed to make it to the end though I will admit I started to struggle a lot when ice and lemons started to get included and my last order was literally just a guess.

Apparently only the ratios matter, which would have made it significantly easier as for a time I thought if lemon/ice was underneath a cocktail ingredient it HAD to come right after it lol.

Still a solid entry overall.

Developer

Thx a lot for your kind words! Glad u enjoyed it!

Submitted

Glad I got to finally try this out after you seen dev it in the Discord! I like the memorization loop. It maybe brings me back to bookkeeping where you remember invoice numbers for a few seconds then jump onto the next one XD  Would have loved to try maybe just one more thing, to push that memory challenge a half step further.

Loved the gameplay. Loved the novel idea.

Developer

Thanks for the feedback! Glad u enjoyed the game! Also yeah, i can see why the difficulty can be important here.

Submitted

Nice little memorisation game, I played it until the end :D

I like how the difficulty gradually increases as you play

I guess the symbols are the important bit here, kinda like how much of a percentage a drink should be mixed

The only issue is that some of the SFXs could be toned down

Developer

Thanks! Glad u enjoyed it! Also yeah, some of the sfx could be toned down, especially the timer one

Submitted

I thought this was a fun short game. I actually think it worked fine without the music and I thought the SFX was fitting for that gameboy feel.

Developer

Thx for your kind words! Glad u enjoyed it!

Submitted

Love to see the game finished with all the different mixing ideas! I felt like the game was easy to understand, at worst mixing times were a bit too tight even if knew what you were doing. I also feel like a drink passed, even though I did the wrong order, does it only check for ratios?

Graphically the game is not bad, it is a bit ruff on the edges, but what it wants it gets done. Title screen font scaling sadly breaks the resolution rules!

SFX was okay, I would kinda want a little variation on the timer ping as it was getting repetitive at the end.

Overall so far an idea I haven’t seen, executed well! Good game!

Developer (1 edit)

Thx for the feedback! IT only checks for the ratios cuz no matter in what order you pour cocktails usually end up the same, but i understand why  you were confused by it.  Scaling issues are my worst enemy tbh, but the hosters didn't get it as an issue so i got off easy, tho yeah it breaks em. Also i got a "timer beep to loud" complaint multiple times and yeah, it is annoying. Btw you posted a comment 2  times

Viewing comments 31 to 21 of 31 · Next page · Last page