It was a pretty solid platformer / shooting game. Art and sounds were solid. I like that the boss had different moves, with unique sounds for each one to help articulate what it was doing. Placement of enemies and movement of the boss offered a fun challenge.
From what I could see, there doesn’t seem to be an explanation of the controls. The movement and jumping were self-explanatory, but I had to mess around to find out to click to shoot.
Changing direction of where I was shooting was funny. I assume it’s supposed to aim in the direction the mouse is from the crab, but it wasn’t consistent in that.