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A jam submission

Asteroid RoadView game page

Submitted by AvienneDev — 1 day, 1 hour before the deadline
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Asteroid Road's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay / Fun / Engagement#14.2504.250
Creativity / Experiment#23.7503.750
Audio / Sound Design#33.5833.583
Overall#33.6673.667
Theme#93.5003.500
Art Style / Visuals#93.2503.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the Theme?
The game focuses on humanitys dreams and ambitions of exploring the universe, as well as how the try to accomplish said dreams. The game is also heavily space-themed, with a certain star playing an important role in the story.

Game Engine?

Godot

Game Engine / Tools (Other)?
I used Aseprite to create some of the assets, and Audacity was used to edit sound effects.

Self-made & used stuff?

Homemade Graphics/Art (e.g. models and/or textures)
Assets (e.g. free or purchased assets used in the game)

Have you joined a game jam before?

Yes

Roughly how much time did you spend developing? (in hours)
Roughly 30-40 hours, give or take.

Anything else you'd like to share about your game or development process?
While I didn't have as much time to polish the game as much as I wanted, I'm still happy with the end result.

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Comments

Submitted(+1)

Submitted

Cool! I'm kinda behind on voting, but I think this is the best game I've played so far in the jam. Art's nice, there's even a short earth-to-space animation (with an option to skip). Good music and the upgrading system is well done. It took a tiny bit of effort to figure out some parts, but it was easy enough to understand reading the instructions and clicking around. Can't think of any critique. It was just a fun, relaxing game.

Submitted

one of the most interesting game to behonest, i completed the game and was fun, a game so hooked, the shoot and the stats to grown, really good, nice art and good audios.

Maybe more variety with the music but was a really good entry ♥

Submitted (1 edit) (+1)

Well, for me, this is basically a 10/10 when it comes to this jam. It's a really cool mishmash of an incremental game and pinball-style gameplay. I played it for about 20 - 30 minutes non-stop and honestly have no idea where the time went.

If I could drop a few ideas alongside the praise, it might be cool to add some more variety to the asteroids - similar to how pinball has different shapes and extra bouncy elements. That could enhance the theme/fantasy a bit. Also, the transition between the main scene and Earth got a little annoying after a while. It looked great, but making it a bit faster would be awesome if you decide to take the game further.

Overall, this was a super nice experience. There’s definitely potential here to expand the game and maybe even release it! :)

Submitted(+1)

When I played, there was a menu option to skip the animation. Did not try it myself, but the option is there.

Submitted

🚀✨ This one was actually super fun to get into! ✨🚀

Didn’t expect to get so hooked just blasting asteroids 😄. The loop is really clean — shoot → collect → upgrade → push deeper into space. It starts simple, but it quickly turns into that “okay just one more run” situation where you suddenly realize you’ve been playing way longer than planned 😂

What I really enjoyed is how the upgrades actually make a difference. You don’t just get stronger on paper — you feel it when your probes start shredding through asteroids way faster. That steady power growth is super satisfying and keeps the momentum going 🔥

I also liked the whole idea of following the asteroid path outward. It gives the progression a clear direction instead of just endless grinding, and discovering new planets along the way adds a nice sense of journey 🌌🪐

Visually and audibly, it fits the vibe well too. The pixel style is consistent, and the impact sounds when you’re breaking asteroids are honestly really satisfying to listen to 💥. It all comes together nicely for that arcade-in-space feel.

🌟 The way it ties into STARGAZING is pretty cool as well — it’s not just about looking at space, but actually moving through it and uncovering what’s out there. That sense of curiosity really kept me going.

If I had one small suggestion, it would be the return-to-Earth loop for ammo. I get why it’s there, but sometimes it slightly breaks the flow when you’re in the middle of a good run. Maybe later upgrades that increase ammo capacity or add some kind of passive/auto collection could help keep the action flowing in the later stages 🚀

Overall though, this is a really solid jam game. It’s easy to pick up, very addictive, and has a great sense of progression. I had a genuinely good time with it 👍

Also, if you get a chance, I’d really appreciate it if you checked out my game too and left some feedback! 🙏🙂 I’m still looking for more thoughts on it, so it would mean a lot.

GGs, nice work on this one! 🌌🔥

Submitted

Imho, best game so far. Very fun, very addictive!

Good job =D

Submitted

Played through to the end and had a blast! Such a fun game. Very satisfying once you get more powerful.

Submitted(+1)

I had so much fun!

Gameplay: At first I thought this is just a simple "number-goes-up" game. This is technically true, but also it's a hella-fun number-goes-up game. I played it to the end (kudos for ending choice!), and had fun grinding for upgrades!

Graphics: Readable, consistent, properly oldschool. I'm not a huge fan of pixel art, but I think it worked over all.

Sound: Really good! In game like this sound can really sell the speed of number going up. Rapid "trrrrr" of probes hitting rocks was really satisfying. Music also fit the atmosphere of the game well.

Theme: Not something I would have gone with, but it compliments the gameplay nicely. The ending makes the game fit the theme pretty good. As in "you found something among the stars". I liked it!

Over all- One of the most enjoyable game I played so far in this jam (played 10 so far). Keep up the great work!

Submitted

This game was very enjoyable and visually cohesive! We appreciated your tutorial and the gameplay loop was satisfying and the game seemed pretty complete. Like previously said, it would be more enjoyable if we started with more bullets instead of continuing to return to earth just to go back up. Overall, this game was super creative and fun!!

Submitted(+1)

Hi! I really liked your game! It was easy to understand, fun to play, and fit the theme of the jam really well. I liked that I could upgrade things and discover new planets, and the art style was really good.

The only thing I didn’t like was running out of bullets so quickly, haha. I had to return to Earth quite often just to collect  resources.

Maybe you could add multiple extra missiles, and later on, an automated asteroid catcher as an upgrade. That could make the progression even more interesting.

It was really fun playing your game , I really enjoyed it! Great job!