Oh, I guess I didn't notice that. By the way, the tutorial is misleading. You need to anticipate the drone's movements when using a grenade, not center the crosshair on it. Another thing is that caps lock breaks A (Z) and B (X).
Excluding menu navigation, here's a table of all the inputs and how they're used.
| Arrow Keys | A (Z) | B (X) | Select (Shift) | Start (Enter) | |
| Exploration | Movement | Open lootboxes | Open save menu | Open inventory | |
| Combat (Attack Mode) | Aiming | Shoot dem robotz | (HOLD) Switch to movement mode | Open inventory | Pause game |
| Combat (Movement Mode) | Left/Right moves | Quick dodge | (RELEASE) Switch to attack mode | Open inventory | Pause game |
As you can see, there are a few gaps in the keybinds used.
- In combat, Start (Enter) is a redundancy, since Select (Shift) already pauses the game. +1 Keybind!
- In exploration, Start (Enter) may as well allow for a save/load option on the right side of the screen, which is unused.
- U/D is unused during movement. +2 Keybinds!
- B (X) is unused during exploration. Not sure what you could use it for, but +1 Keybind!
Here's my version of the controls:
| D-Pad/Arrow Keys | A (Z) | B (X) | Select (Shift) | Start (Enter) | |
| Exploration | Movement | Open lootboxes | Open inventory/save menu | ||
| Combat (Attack Mode) | Aiming | Shoot dem robotz | (HOLD) Switch to movement mode | Open inventory | |
| Combat (Movement Mode) | Left/Right moves Up throws grenade above you Down uses a stim | (PRESS) Quick dodge (HOLD) Shoot directly upwards | (RELEASE) Switch to attack mode | Open inventory |
In my version, I've removed a few redundancies and even added more functionality!
- Select (Shift) is entirely unused, as well a B (X) when exploring.
- A (Z) has more functionality in movement mode.
- D-Pad/Arrow Keys no longer have unused inputs in movement mode.
Do note that Start (Enter) performs the same function in attack mode and movement mode. (Redundancy!!)