So this is an interesting control setup you have created I keep your suggestions in mind!
I do want to say that there is some logic behind some of the redundancy. For example in classic Gameboy games 'Start' is universally a pause button, and 'Select' is some sort of toggle for weapons,items, or modes for a game so it actually does make sense to have both bound the way they are, as they follow control conventions of games back in that era.