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I have mixed feelings about this game.

The low-poly environment, controls, and movement are truly excellent. Good work!

But the 2 parts “catch the spheres” and “guess the constellations” seem like two separate games that don’t fit together well.

Another thing that’s a bit confusing is the “start level” menu: there’s no indication that you’re progressing through the game… it feels like the game has only 1 level and there was a reset. You can see the “progress” only after the start, because the number of spheres to collect increases. Lastly, the color scheme is a bit “psychedelic” (not bad, but I’m not a fan of gradients made by contrast colors) and the white color of the plane wasn’t a good one: I understand that contrast was needed, but I would have used white only for the highlight parts; sometimes it looks like it’s a single block.

Anyway, I’m impressed: it’s the first time I’ve piloted a plane with a keyboard, and I don’t feel completely inept!

Thank you so much for taking the time to play my game and leave such a detailed and honest review! ❤️ I really appreciate it.

I'm especially happy that you enjoyed the low-poly environment, controls, and plane movement! ✈️🌌 And haha, I'm glad the game made you feel like a capable pilot! 😄

I completely understand your point about the star collecting and constellation guessing feeling like two separate parts. I wanted the exploration to lead into the constellation puzzle, but I can see that the connection could have been stronger.

Your feedback about the level progression, start screen, color palette, and plane design is also really helpful. I'll definitely keep these points in mind for future improvements.

Thank you again for playing and for the valuable feedback! ❤️

Good luck with your future games and jams! 🎮🌟