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I enjoyed this. Some additional sparkle effects would have been cool as Agent57951 says and especially on completion of a path but it’s a clever system you have designed here. Got to love a memory game.

Thanks a lot. I agree that path completion is the right place for it. I kept the visuals restrained for readability, but I’m going to try subtle sparkle feedback on route reveal and level clear so it feels more rewarding without making the maze noisy.