This has immaculate Sword & Planet vibes, thoroughly appendix N. The layout is minimalist and well-presented, everything is clear, well-formatted and easy to read and the descriptions of the alien Corpse Callers and their outpost are really fun. I would have loved at least some indication of the strength and capabilities of the Corpse Callers and their armaments. They are clearly a threat but it is perhaps slightly too vague and would require a bit more work to prepare, even for an system-agnostic module. Some of the descriptions beyond the initial flavour text are a bit verbose and could be trimmed down for easier parsing on the GM side,(You could probably trim or remove a good chunk of the left column of text on page 1), which would provide enough room to expand on what some of the gear is.
This was great though, I'd love to run it, excellent work!
Viewing post in Corpse Callers of the Sunless Sphere jam comments
Thank you very much for the detailed review!
I am so glad people are seeing the Sword & Planet side. I tried not to be too obvious, but it's definitely something I was aiming for.
As for the descriptions, I have to admit this is my first time working with such a constrained format, and it was not easy for me to balance the flavour, meta information, and actual mechanical stuff. Also with system-agnostic stuff, I have to find the balance between providing enough information while still keeping it loose enough for anyone to adapt it to their preferred systems.
Your points are noted and I will keep them in mind when I start working on the second part.
Let me know if you ran it, I'd love to hear about it!