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Hello!
I'm working on gathering SD creators for a collaboration after the jam period. If you're interested find me on Discord or message me on Bsky.
Hello! Can you reach out to me in private to give me your Discord infos please? I'm interested.
i like how from a very classical, if not derivative, pitch, the Author gets a really fun and cool adventure. Shadowdark sttyle works great here. The only problem is that nit looks a little too quick on the exploration side, but thats a minor inconvenience
Well-written module with a cool theme and idea. The layout is clear and varies the Shadowdark template very well.
Hehe. Carnahan opening a tomb and freeing a curse.
I like the setting and the puzzles. I think the NPCs give it a bit of flavor not often found in cursed, zombie-ridden halls.
I’d be concerned my players would just walk into room 5 and pry the sarcophagus open, though. They are pretty straight forward.
I like the submission: layout, writing, theme, puzzles, all done well!
The premise and theme are very cool and used pretty well. I like the feeling of an old Mummy movie and how you covered the different possible ending. It’s also extremely redable, although I feel like the design is a bit too much Western European for the theme itself.
Great! Really clean layout and clear text, the premise is cool and leans into the title well (perhaps slightly high-stakes for a level 1-3 adventure, but that is purely preference). The monsters are great and the dungeon layout is simple but well thought out, excellent work!
Love the visual design of your adventure!
I love the idea. The visuals are simple but thought through. Mot's curse is a very interesting incentive for the party to keep on moving. Great job!
Excellent use of the Shadowdark style layout. The rooms and monsters are clear and well designed.
I really like how thematic is the adventure. From reading the adventure I can tell you dug into some researches to write this module, and I think it really delivers as I can feel the vibes. Nice job!
I really like how thematic is the adventure. From reading the adventure I can tell you dug into some researches to write this module, and I think it really delivers as I can feel the vibes. Nice job!
Huge fan of your visual design! Clean, but not overly modern. Enjoy the idea of pressure from the curse.