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Thank you for this feedback.

I have put a lot of effort and made a few iterations on the tutorial. I understand it may be a lot to take - especially if you don't have much experience with the genre I'm basing it off of. I am curious - do you have experience with turn based tactics games?

For the next iteration of the system I am going to try harder to make the introduction smoother.

The tutorial screens save the progress by default - that is why they skip to the last step. I can disable that setting.

I wish you a bright day

Maybe it didn't work correctly for me, IDK. Because it seemed like the game was glitiching or broken when those tutorial screens appeared. A bit later I will try to read all tutorials again and see if any of it makes more sense.


Regarding experience with turn based games, I did play some games like that. For example games like XCOM, or baldur's gate 3, or even simple turn based card games. But I have never seen a game like yours.

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Hey, no worries about replaying - by the end of the month I'm planning to release the next iteration which has a lot of changes - a different game.

So, you have a lot of experience then. Great. I'm trying to mimic it with a focus on dialog. Stay tuned!