Hm… thank you for reporting this, I already thought of remaking parts of the economy, thank you for the feedback! I will think on fixing that, regarding AI, it’s fair, it is not the smartest opponent, and I am constantly working day and night on improving it. Regarding economy, can’t guarantee any changes at current point, but I will think about it! Thanks for the feedback!
Sounds good, the game's bones are solid.
Another thing I would like to see (That isn't explicitly mandatory but would be nice) is move-order queueing for militaries. Once you get big enough you start having armies that are split between significant distances, and move-order queuing is a way to make it so that the tedium of checking your armies to make sure they're actually moving every turn cycle.