Play subclass
Echokinetic Null's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Usability | #11 | 3.950 | 3.950 |
| Enjoyment | #15 | 3.600 | 3.600 |
| Overall | #36 | 3.188 | 3.188 |
| Creativity | #37 | 3.600 | 3.600 |
| Theme | #44 | 1.600 | 1.600 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Excellent take on a Null subclass. The use of sonic damage, ranged punches, and reverberating abilities all tie together quite nicely. Throwing the null field at enemies is very clever.
Similarly to others, I have some concerns about Repeat. It's a very cool and thematic ability! But the extended nature of it looks very easy to lose track of and forget in a fight with lots of moving pieces. Might need a rework in a way that's still satisfying without needing the extra bookkeeping. Noticed a handful of punctuation/spacing errors as well. Nothing that's detracting from the score, just a note for when you do another editing pass.
Everything considered, excellent submission. I'll toss this to the Null fan at my table to see what they think of it.
Overall, a fun subclass for the Null, there are a lot of good ideas in here that I think could evolve into something unique through playtesting. The layout is easy to grasp and clear. The theme is not the most obvious, but I don't mind that. I would have liked a short write-up on why this was your entry, but I understand why you couldn't, given the constraints.
The write up is on the itch page, but it's not more than "celebrate one year of Draw Steel with a bang" :D
I think this is a fun new subclass for Nulls, and would probably be easy to dial in/polish with testing and iteration. I think it gets most of the way there in fulfilling the fantasy of playing a hero that doles out sonic damage; however, I would love to see more unique conditions, or perhaps some abilities that grant a "deafened" condition. While I really like the subclass, I don't personally see how it relates to the "One Year of Draw Steel." Really excited to see the subclass get worked on some more - I would love to use it if I play a Null.
Really fun altogether. It definitely does deliver what's on the tin. The Hulk clap is pretty neat. My gut tells me Repeat! would be a little tedious to use. Moving the null field adds a lot of depth. In that an echo is a repeat of something, it barely fits into the theme.
Good Layout with unique styling. This doesn't really fit the theme. I like the ability names, such as Bang! or Howlback. The tradition has a large focus on damage, but I think there's some interesting things that could've been done to make the sound/vibrations have other unique effects.
I'm celebrating one year of Draw Steel by being loud! I know it's not the most theme oriented thing I could have done but I didn't have another idea to go with and I quite liked this one anyway 😅
Damage is what I was going for. Chrono is all about movement and speed, cryo is about defense and grabs, and meta is about forced movement. I could have gone with a more control vibe but I felt that putting conditions on enemies while being safe at a distance was a bit too convenient. Also damage fit well with the fantasy of being loud that I wanted.
Hey, I completely thought the 1 yr theme just meant do whatever you want. So I'm right there with ya.
Going for damage is fine! I think there's some cool stuff you could've mixed in to give it a bit more options. Like it's silly, but things like the "brown note". There's weird stuff sound can do to you.
Really fun and flavorful concept. Ultimately it feels like most of the features and abilities are focused on damage, and I wonder if there's anything else that could be brought in to up the excitement of the fantasy, but I like how you did different things with it. Repeat is a really cool idea, although it might be a bit hard to keep track of at the table in a large fight. One of the many unfinished drafts in my homebrew doc is for a similar concept, so thanks for taking this name and letting me pivot in another direction 😅
Thanks! Happy I got this out of your hands!