Great visuals and I loved the minigames idea, great music and idea. Some minigames were a bit tough to grasp at first, mainly the one about pinning it in the direction it moves most readily. Awesome though!
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Exkeylibur's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #5 | 4.238 | 4.238 |
| Audio | #5 | 3.762 | 3.762 |
| Special Object Implementation | #7 | 4.381 | 4.381 |
| Overall | #12 | 3.627 | 3.627 |
| Gameplay | #17 | 3.286 | 3.286 |
| Fun Factor | #24 | 3.238 | 3.238 |
| Theme Implementation | #34 | 2.857 | 2.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
To pull out the sword player should fill up time bar
What tools and 3rd party assets did you use?
https://alkakrab.itch.io/castle-tales-free-pixel-fantasy-music-pack; https://valiegraphie.itch.io/darinia-medieval-pixel-font; https://datagoblin.itch.io/dungeonmode
How did you use generative AI? (If you did)
No AI used





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