Play delivery run
Unstable Delivery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #144 | 3.290 | 3.290 |
| Audio | #197 | 2.645 | 2.645 |
| Originality | #209 | 3.032 | 3.032 |
| Overall | #216 | 2.826 | 2.826 |
| Fun/Gameplay | #229 | 2.677 | 2.677 |
| Art/Graphics | #265 | 2.484 | 2.484 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes
Did your team create most of/all the audio yourselves?
yes
How did you incorporate the theme "UNSTABLE"?
It is through parcel physic, bigger the stack of packages, more unstable it gets
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Comments
Fun simple game
just the box and the background were a little confusing in the start
and only when I made it full screen could i see the boxes
Hi Koala,
Thanks for playing.
Yes, unfortunately, to clearly see the game, you need to enter full screen; that's something related to the Itch.io page.
Pretty unique take on the theme!
Thanks, we wanted something different so we just went for it
Very cool, the ui for the organization looks nice. The running feels a little to easy to me but it is still cool. Great work!! :)
Thanks for playing!
Very fun game!!! Would love to see more of the section of the game where you have to walk and not drop the boxes!
Hi Hermes,
Thanks for playing, the idea was to add stuff like intersections where you would avoid cars, climbing stairs and going over rooftops, walking on string in air to add more difficulty and new feature related to unstable, but for now, just one level to finish loop, if it gets requested, maybe we continue working on it 😁
Nice work! I liked the Tetris-style gameplay even before I started the task
Thanks for playing! 🙏
i love the idea! the sorting part was my favourite hehe good game :D
Thanks, I really apriciate it!
it was a nice game i rly like it a lot
Thank you so much 🙏
I like it! It took me a few tries to realize that the player can actually walk on the road too XD (though you do get hit by car haha). The game has so much potential, looking forward to more challenging levels in the future! :D
Hi dodoknives,
Unfortunately cars are not moving and yes you can walk on the street, also bananas are not triping you over, there are many things not working, but all in all we made full game loop and even tho we had lot of obstacles we published our prototype 😁
The puzzle packing was a good time, and NOT THE BANANASSS! lol good stuff!
Thanks for playing, really appreciate it!
Tetris-style packing combined with physical balance delivery is a super fun concept! Running down the street praying the box tower won't fall is amazingly tense. Fantastic work, team! (Rated)
Thank you so much, really appreciate it!
You're welcome! If you get a chance to try my game as well, I'd really appreciate your feedback. Great job again on yours!
Good job on DELIVERING the game ;D
Congrats on shipping your gameplay loop with the packing + delivering. Delivery part would've been better if moving to fast made the packages fall, or if the player had to counter wind or something. GG!
Thanks for playing!
I think that as well; maybe next time when I have more time or full team :D
Really cool idea and the location is honestly very well made. The game has good potential but right now it feels like the gameplay loop needs a bit more variety both in the delivery part and the packing part. I enjoyed it but it kinda felt like something was missing and I kept wanting a bit more depth. Still the core concept is strong and the vibe is nice. Wishing you luck with future projects. (pls play my game)
Hi Dark,
Thanks for the feedback!
Can you tell me what was missing, and what is the part were you waiting for?
Honestly, the game has great potential, but it’s not really being realized right now. The idea is interesting, but we need more variety in the gameplay in terms of delivering orders, and we also need to add some variety to the part where you’re packing boxes. Overall, I liked the game, but it felt like it was missing something. I’d like to highlight the location — it’s well‑developed. As a basic idea, it was interesting. I wish you luck in game development and good projects.
I’d be glad if you play my game and leave honest feedback. Thanks)
/jam/do-you-wanna-jam-2026/rate/4925720
Great insight, thanks a lot.
Yes, everything you said was planned, but people leaving the team impacted our options, and we played the best cards we could!
Thanks for playing.
It has a good potential. Good? but still has a problems.
It took me a long time to figure out how to pack all the goods, and I didn't immediately understand that you could put things in boxes and how to do it. I figured it out completely by accident. You need more clear control
Hi chapko,
Did you by any chance check how to play?
If not, my suggestion is to start there since everything is explained.
Either way, thanks for playing!
The concept is very original and there are some excellent ideas, although there have clearly been problems with the team. If you decide to continue working on it, I would focus on making the delivery part more complex. Good Job! :)
Thanks Adria,
Any idea what you would like to see in the delivery part?
The idea was to add a few levels (5 different to start) for every client we deliver to (Army, Farm, Furniture store, and Post office), and also add more types of obstacles, like walking people, a cart that moves in your way, a flower pot falling from a balcony... many more.
I like those ideas, and I’d also improve the physics in that section so that it’s easier to lose packets
For some reason the sound sliders don't work (all of them), you might want to look into that. other than that, it's a fun and polished game.
Yeah, settings dont work, unfortunately. The team owner who left just created them and left them; I just didn't have time to fix everything.
Thanks for playing and for the feedback!
Cool idea, I really liked it. I found one bug. In delivery mode, you can squeeze through the railing onto the road.
Hey, thanks for playing !
It is not a bug, but due to lack of time, i just createad some sloppy level just to finish in time, it was supposed to have at least 5 levels with 5 different companies to deliver from, and different packages not just red boxes
I really wanted to try this game out but for some reason I can't seem to be able to drag any box when I'm inside the game - what am I missing?
Hey ArkkZ,
Not sure what the problem is.
Sorry for the stupid question, but do you see boxes on the right?
If yes, then you should be able to click and hold the left mouse button to start dragging the box and drop it on the grid
Can you send a screenshot so I can check the problem?
Just as I was typing a more elaborate reply, an idea came to mind and confirms the problem: If I am not in full screen, I can't see the whole thing but I can barely see the pile and I CAN drag the boxes. If I am in fullscreen, it does not work anymore
If you could share a video of the problem, it would be so cool, and I would appreciate it.
I will fix it asap or see what the problem is.
Could you add me on discord? nickname is the same
I did, same nickname for me as well on discord
Excellent work—your expertise and dedication truly stand out.
Thanks a lot, I really appreciate it.
Tell me honestly, where should I put more work in? What should I change or add for the game to be more fun to play?
Really nice idea and a fun take on the theme! The packing mechanic works well and balancing the delivery adds a nice twist. I think making the sorting grid a bit more visible could help a lot with readability. The gameplay is a little easy right now, but there’s a really solid foundation here that could be expanded with more challenging deliveries and levels. Especially considering how the development went, it’s impressive that you managed to pull everything together and get it finished. Great job!
Noted on the grid visability, thanks for the insight really appreciate it.
Yes, it was planed delivery to be based on company, but because of the time limitation, unforunatley there is just 1 level and only few parcels( box and bale).
Thanks again for the feedback and playing the game