Fun simple game
just the box and the background were a little confusing in the start
and only when I made it full screen could i see the boxes
Play delivery run
Unstable Delivery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #144 | 3.290 | 3.290 |
| Audio | #197 | 2.645 | 2.645 |
| Originality | #209 | 3.032 | 3.032 |
| Overall | #216 | 2.826 | 2.826 |
| Fun/Gameplay | #229 | 2.677 | 2.677 |
| Art/Graphics | #265 | 2.484 | 2.484 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes
Did your team create most of/all the audio yourselves?
yes
How did you incorporate the theme "UNSTABLE"?
It is through parcel physic, bigger the stack of packages, more unstable it gets
Comments
Very fun game!!! Would love to see more of the section of the game where you have to walk and not drop the boxes!
Hi Hermes,
Thanks for playing, the idea was to add stuff like intersections where you would avoid cars, climbing stairs and going over rooftops, walking on string in air to add more difficulty and new feature related to unstable, but for now, just one level to finish loop, if it gets requested, maybe we continue working on it 😁
Nice work! I liked the Tetris-style gameplay even before I started the task
I like it! It took me a few tries to realize that the player can actually walk on the road too XD (though you do get hit by car haha). The game has so much potential, looking forward to more challenging levels in the future! :D
Really cool idea and the location is honestly very well made. The game has good potential but right now it feels like the gameplay loop needs a bit more variety both in the delivery part and the packing part. I enjoyed it but it kinda felt like something was missing and I kept wanting a bit more depth. Still the core concept is strong and the vibe is nice. Wishing you luck with future projects. (pls play my game)
Honestly, the game has great potential, but it’s not really being realized right now. The idea is interesting, but we need more variety in the gameplay in terms of delivering orders, and we also need to add some variety to the part where you’re packing boxes. Overall, I liked the game, but it felt like it was missing something. I’d like to highlight the location — it’s well‑developed. As a basic idea, it was interesting. I wish you luck in game development and good projects.
I’d be glad if you play my game and leave honest feedback. Thanks)
/jam/do-you-wanna-jam-2026/rate/4925720
It has a good potential. Good? but still has a problems.
It took me a long time to figure out how to pack all the goods, and I didn't immediately understand that you could put things in boxes and how to do it. I figured it out completely by accident. You need more clear control
Thanks Adria,
Any idea what you would like to see in the delivery part?
The idea was to add a few levels (5 different to start) for every client we deliver to (Army, Farm, Furniture store, and Post office), and also add more types of obstacles, like walking people, a cart that moves in your way, a flower pot falling from a balcony... many more.
For some reason the sound sliders don't work (all of them), you might want to look into that. other than that, it's a fun and polished game.
Cool idea, I really liked it. I found one bug. In delivery mode, you can squeeze through the railing onto the road.
I really wanted to try this game out but for some reason I can't seem to be able to drag any box when I'm inside the game - what am I missing?
Really nice idea and a fun take on the theme! The packing mechanic works well and balancing the delivery adds a nice twist. I think making the sorting grid a bit more visible could help a lot with readability. The gameplay is a little easy right now, but there’s a really solid foundation here that could be expanded with more challenging deliveries and levels. Especially considering how the development went, it’s impressive that you managed to pull everything together and get it finished. Great job!






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