Play game
Charge into the light's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #38 | 4.000 | 4.000 |
| Audio | #50 | 3.417 | 3.417 |
| Originality | #60 | 3.667 | 3.667 |
| Controls | #73 | 3.250 | 3.250 |
| Overall | #74 | 3.310 | 3.310 |
| Theme | #84 | 3.500 | 3.500 |
| Fun | #102 | 2.917 | 2.917 |
| Accessibility | #132 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
You need keep your lantern charged up to get all the way to the light.
Wildcards Used
Modularity
Parts can be combined to create new items
Best If Used By
In-game resources lose value over time
Cutie
Add something cute
Discord Username(s)
showed up in Extras menu
GWJ Participation Level
Jero and Samowar 2, for other members - first
Team Size
5
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
the audio and the art atmosphere in this are juicy I also loved the little fellow that gives us light
the first room you spawn in the door does not have a collider and the map stopped working for me a few times I don't even know why, and I had to restart which is sad I will not judge it based off that and I will definitely look at it again after the jam the running scene felt scary and very urgent great job
Heyo, first door behind player - just decoration which collision i forgot to add, interactive door will show a hint after route chosen in map. And yes, the bug which makes objects non interractable - my fault in export :(, the way to repair it - restart browser. Thanks for playing☺️, yes, after jam i will upload version with major fixes.
I fell into the void and had trouble with crafting anything, even with 2 of each item in my inventory. But the mood of the game is fantastic! Definitely gave me the creeps, in a good way :P
To be honest, we have no idea, why on one devices (or browsers) crafting working as intended, on another - doesn't work at all. I think its related to web export... I hope we will find out the reason.
Thanks for playing anyway)
The game's fun, for some reason the door in the spawn had no collision the first time i played so i fell into the void, other than that pretty fun even though it can be pretty confusing.
This was done on purpose - the secret and easiest way to get under the textures had to be right in front of you! Just kidding, thanks for playing!
The main menu, the introduction, and the game itself look very polished!
Though, it took me some reloads to figure out the game. :)
A tutorial would be a blessing!
I'm not easily scared by horror games, but the first spider made my whole table shake... (nice jumpscare, haha) ...didn't know, but I always wanted to play as a stickman, haha ;)
Solid game jam entry, congrats! <3
Thanks! We really wanted to work on the tutorial, but we just didn't have the time... And we're still learning how to properly export games to web format, so thanks again for trying to play!
Holy arachnophobia warning. Really good job on the art!
I also really appreciated looking down and seeing that my body was a crudely drawn stick figure. got a little chuckle out of me
OMG, i forgot to hide it .
That was unexpected. Very unique, great art style and direction. The game takes some time figuring out. Probably could use a better tutorial. And I do love that no sound on the work bench.
game looks so beautiful and fresh. but hard to understand. also couldn't set destination and play anymore after i died first time.
Thanks for playing!! Yes, that's all my fault as a coder 😭😭, when you restart game variable in map manager erases, so only way to restart - reload page.