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A member registered Sep 04, 2019 · View creator page →

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Thanks for playing it!

I was going to leave the jam, I even clicked on the "leave jam" button because I had no progress until the third day. I had overwhelmed myself with game jams recently and this one was my second back to back jam I had entered. So I said forget about it, let's not rush thing and started to work on a personal project with no decision to make it as a jam entry. 

I started learning Godot 2 month ago with the goal of making a third person shooter game so I've decided to finally start working on TPS controls, camera, shooting system etc. And after a day and half I realized I have a semi-functional TPS character and only need to make a functional level and something to match the theme and I just might have a chance to make it in time for the jam! 

Long story short I rushed things up and made a short level with some interactions and I finally had my first TPS game! So for an unbaked, unpolished 4 day game, I am really proud of myself being able to just make it happen. 

And since then I've been working on this project every day to make my dream survival horror game I've always wanted to make!

Thanks for your response. Still got no update on the issue as my games are still unindexed.

Hello , I’ve contacted support because I recently noticed an issue with the discoverability of my games on itch.io.

None of the games on my account currently appear to be indexed. They cannot be found through itch.io’s search, and they do not appear in the relevant tag listings, despite my games meeting the requirements for indexing and having their pages properly configured. 

What makes this particularly unusual is that this is not limited to my recently published games. One of my older games, originally published in 2022, was previously indexed and discoverable through search and tags, but it is now unindexed as well. This makes me suspect that there may be an account-level indexing issue rather than an issue with an individual game page.  While despite not filling the tax interview, all my games are released in no payment status.

I have checked the relevant settings and confirmed that my games meet the criteria for being indexed. As far as I can tell, there is no obvious reason why all of my games would suddenly become unindexed. 

Could you please check whether there is any restriction, indexing issue, or other problem affecting my account and causing my game pages to be excluded from search and tag listings?  I have emailed support 3 days ago and still got no update on the issue.

I would really appreciate it if you could look into this, as it is significantly affecting the discoverability of my games. 

Thank you for your time and help.

Thanks for playing it! The web port is stuttering even on high-end hardware. The desktop downloadable port is way more stable.

Pretty solid game matching nicely with the theme. Gameplay core was easy to engage and time limitation made everything more exciting. Well done!

Thanks very much!

Pretty solid entry, I loved the overall setup and gameplay especially with the matching art style. Gameplay was easy to engage and still challenging enough. 

Thanks! Happy you've enjoyed it.

Hi and thank you so much for playing it! Sorry for that the web browser version has performance issues even on stronger hardware. The desktop versions are updated and much more stable testing on some weaker systems. 

Cool little game. I loved the atmosphere and settings. Would be nice if you add headlight to the car.

Very nice and polished game. I LOVED the comedic intro. The game looked polished enough and gameplay was so immersive. Also liked the soundtracks and sfx nicely matching the atmosphere (turned out you didn't waste 70% of your time haha!)

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Thanks for playing it and I'm happy you enjoyed it.

Thanks very much for giving it a try. I have just found out about the music (always finished game before it ended during playtests) and I have fixed it for the first post-jam update.. 

Ohh I guess I couldn't see them because I was playing on low graphics settings.

I've played +60 games so far and this has been one of my favorites. Gameplay was so polished and satisfying, also very well balanced, food models were nicely done and music/sfx was greatly matching the visuals. Nice take on the jam theme.

I was wondering if I am the only one to make a TPS for this jam or not and suddenly I've found this game! Cool take on the jam theme. I loved the visuals, animations and atmosphere. However here are a few suggestions:

1. Completely invisible enemies is a little too hard and feels unpolished. I think translucent enemies would be much better for the game.

2. Melee combat feels much more efficient than ranged combat. You have to spend like 20 bullets on an enemy to die and in most cases there are like 3-4 of them so gun becomes useless. I used cheat engine to have 200 fixed bullets so I could enjoy the gunplay lol!

3. The map is a little confusing. Most of the areas look the same and there is nothing to show progression route and right direction. 

Overall cool game. I've enjoyed it and will looking forward to play more of your games!

Thanks so much for your feedback! I have worked on aiming and shooting mechanics so in the first post-jam update you can choose between current dynamic moving reticle or a fixed more precise crosshair. Also worked on the camera so it would less frequently clip through the player's face haha!

Thank you so much for your feedback! Sure I will add the feature asap. And yes I am working to make game more balanced. Also the lags are fixed in the desktop downloadable version.

Nice game! Unfortunately I couldn't get more than 10-15 fps but managed to engage with the gameplay for a while. The game is visually stunning and animations are done very well. Also UI and menu design were very polished. Would suggest you to make main character looks a little more medieval, adding an armor or some medieval clothing. Also I couldn't deal any damage with staff idk why. 

Definitely 5/5 visuals. Also loved the puzzles especially matching with theme. Nice audio design and voice acting. Didn't find any pause menu and UI probably needs more polishing but still a solid entry.

Nice game and cool take on the theme. I really loved the art stile and atmosphere. What I would suggest you is to make fog disappear near main character so player could see character and close surroundings easier. Also every time player release movement controls the character switches back to default north direction I would change that. Some invisible walls were unnecessary imo. Overally a nice game to be made by a solo dev. Well done!

Thanks so much for giving it a try and for your lovely comment!

Very cool idea I really loved the gameplay loop! It could be visually more impressive but still good enough to make player engaged. 

Hey I have just found out how to use focus bell! Pretty solid game for a solo dev especially in such short time. I've also started my project a bit late as I had no idea what to make and know the feeling lol. I loved the characters and conversations. Also the interactions were so cool and made me want to mess around with my desk while poor fellas were talking to me haha! Well done with your entry.

Thanks! Will surely consider these suggestions. And will definitely give you a heads up when next update drops. 

Well definitely not the best looking game, but the Idea was actually original and interesting! I'd suggest you to make sure to finish the game as it already is showing its potential!

Nice little game! I love legal/court concepts and this one was well made. I liked the gameplay and it was nicely balanced. However I'd suggest you to work on the shaders and visuals, everything was so grey. 

Thanks for giving it a try and giving feedback! I am already working on the game. The laggy startup is fixed on desktop downloadable ports. Unfortunately the web port  hardly can be fixed because it runs on OpenGL. Also fixed the aiming, enemy hitboxes and attack and worked on player movement animations. All gonna be included in first post jam update!

Cool game! Would be nice if you've added in game instructions cause I played downloaded version and took a little time to learn the gameplay loop. But once I did, I actually enjoyed it. Nice Idea, well done with the visuals and soundtrack. 

Thanks for your comment. I am already working on it and definitely going to add things you've mentioned to the game. 

Hi! Thank you for your review and no it's not. The web browser port stutters even on high end systems it's because of OpenGL. I've changed the renderer in desktop ports to it runs smoothly even on my wifes old MX230 laptop.

Nice game. I loved the amount of interactions in the game, it made the game more immersive and story more engaging. Also liked the visuals. The menu was kinda buggy I had to press start 6 times to play the game. Maybe it was part of the theme matching. Alsoobject depth and layering need to be worked on.

The it probably runs on my laptop. I'll download it 

Thanks for giving it a try! I am already working on next updates. Reworked animations, aiming system and enemies' attacks. Going to add more depth to it surely.

Thanks for giving it a try. Yes the web browser port stutters a bit during the first segment of the game. I've managed to fix it in downloadable desktop ports but  web version still runs on OpenGL and can't really be fixed.

You seemed to have an original cool idea and you've successfully made a fun game out of it! Instructions were simple enough and core gameplay was easy to engage. It just would be so cool if other thieves could yell and sabotage you as well!

Exactly! They were my main source of inspiration for the setting and I'm intended to add more levels based on different types of horror places. Thanks again for your feedback. I've already started working on it and made some nice progressions comparing its current state. 

Thanks for playing my game and your comment. Sorry about that enemy. It was built not to be killed although I have replaced it with another type of enemy (kind of a mini boss) in the next update and killing it will unlock sort of an achievement. The secret ending is unrelated to that enemy.