Pretty cool concept, kinda reminded me of an extraction shooter or something. Lightning sound effects becoming more frequent was also a nice way to signal that the time is running out. Was a bit confused about how the upgrades work after each stage - was I supposed to collect extra materials? Anyways, solid game jam entry and has potential!
Viewing post in Waste Wanderer jam comments
Thanks for playing! So basically the raw materials would add charge, but the complex stuff increases different stats. at the end of the round some stats degrade but its random.
originally, i had it so materials went in the core, but modules went in a different slot, but i ended up putting them all together so you could just spam dump everything. Not sure if it was the right move or not, haha