Ok now a lot of the design chicees make a lot more sence, i guess i just didn't play theat far in to the game, just the first level and got like 1000 score. And also probably keeping the scope lower and not adding anything big last minute was the right call. Also if thear were upgrades, the intial capabilitees of the cloud should probaby be lower as you can allready do preaty much whatever you need quite fast and easaly. Alsow alsow maybe making the ubgreades need something you explore the map to find like rare cloud types could be great to put the whole game world to use or maybe adding wildfires theat get out of control if you don't deal with them. The game defenetly has a good base i just kind of think it needs more chaos with what happesn to be more interesting, it might just be me not beeing a big fan of just going for high scores though.