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DistantFlowerFields's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #257 | 2.643 | 2.643 |
| Fun/Gameplay | #319 | 2.000 | 2.000 |
| Art/Graphics | #325 | 1.929 | 1.929 |
| Overall | #332 | 2.000 | 2.000 |
| Audio | #340 | 1.429 | 1.429 |
| Originality | #346 | 2.000 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes
Did your team create most of/all the audio yourselves?
Yes
How did you incorporate the theme "UNSTABLE"?
Um platforms are unstable sometimes
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Comments
I admire the confidence it takes to post your first game as a game jam. Regardless of if you finished it or not, be proud that you made something. Wish you luck in your future game development 'ventures!
jump jump!, was fun!. It would be great to know when the platforms are stable.
Making any game let alone with such a tight deadline is an incredible feat. You'll only get better! Which part did you enjoy most while making it?
Great concept! Don't worry about not finishing, not everything works out first time!
Check out my game!
Good for the first time. Has a potential for better game, next time will be better:)
I also made just my second game, I know how hard it is
Good job for a first project! That said, as a recommendation from a random person, I think it would’ve looked much more polished if the assets matched each other stylistically.
Doing your first game at all for a jam is intense, nice job. I like the core idea for the theme. I could see where getting evil angels to follow her as a danger would slow your progress, sometimes you have to pivot when you realize your favorite idea might take too long.
Nice job making your first game! I would love to have some sort of score based on how far you get. It is a simple idea but addictive when trying to get a high score. I had fun playing, good job! :)
Hi LunarSundance, congrats on submitting your game. A simple idea with lots of potential to expand.
I would add some coyote time and jump buffering.
yah theres alot i wanted to do but tbh i still had bugs in this version but it seems to work sorta :D ill try to come back to this idea in the future but ive got school picking up here in a bit soo... maybe thanksgiving break idk