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One Rock at a Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish & Presentation | #3 | 3.368 | 3.368 |
| Overall | #8 | 2.789 | 2.789 |
| Technical Execution | #9 | 2.684 | 2.684 |
| Scope & Completion | #12 | 2.632 | 2.632 |
| Creativity & Theme Interpretation | #15 | 2.684 | 2.684 |
| Gameplay & Core Idea | #21 | 2.579 | 2.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Super cute visual style, love how you flipped the idea of "just another puzzle platformer" on its head, well done! <3
lol it was actually fun, 5 stars for presentation
Good game ^.^
the game is so simple yet so unique to itself lmfao kudos
thanks I strive to make simple but unique mechanics that open up to different gameplay possibilities without being too hard to understand.
well the game being hard is the point. I was inspired by NES titles which were short, but hard to get through. Thanks for the comment
Clever idea for the core gameplay. I really like being able to undo things without having to restart the whole level.
Kinda good seeing different takes on the core theme. Had to try lots and lots to finish the puzzle. Overall, a strong 5/5 from me!
thanks a lot
i rated your game too just now :)
Very clever puzzle platformer, love the merge mechanic. Great job on this!
thanks a lot i will rate your game too as soon as possible
Good game bro Please rate my game too
thanks i rated yours too
This game is super polished for how short the Jam is. The puzzles are just hard enough, the art, UI and music are really nice and take on the theme of the jam is interesting as well. I hope you will expand it to have more stages in the future!
Great take on the theme and a really enjoyable puzzle. Awesome work, congrats!
thank you :)
This is awesome! The art is beautiful, the core mechanic is great, and the game is really polished. Very well done!
thanks, glad to hear the game is polished enough; I made so many playtests with me and my brother :)
A really hard and cool game idea that match the theme
thanks a ton, i took the retro approach of "if the game is not too long, at least make it hard so people take their time with it."
thanks man
the game was actually gonna be even closer to 'A Game About Climbing' with one huge level, but wrong rock formations leading to a restart meant I had to make my levels bite sized. At least I got to explore that mechanic with the last level, even if it's not too long :)