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Hey mate! The upcoming v1.5 update currently features these animations:

  • Slashing attack (4 directions);
  • Spell casting (4 directions);
  • Dodging (4 directions) - think this one akin to the missing hit animation from Final Fantasy games, like a sidestep;
  • Damage taken (4 directions);
  • Cheering/Celebrating (1 direction);
  • Laughing (1 direction);

And then you have the poses (static frames):

  • Action ready (4 directions);
  • Blocking (4 directions);
  • Weakened (1 direction);

Although they do not especifically cover what you are suggesting, I can see how you can use some of those to build new animations - without the need of redrawing anything. For instance, you can combine the walking frames with the weakened state to make a roll and use the ready pose as the idle instance. For dashing you can probably get away with the Dodge animation, but using it as an static frame and flipping the direction. :D

Its fantastic, altough i use only one direction, since i have specific weapon system with detached...hands xD. So i can only use one direction, but anyways. The upcoming update seems awesome, cant wait till its released.