The art is cute - I like the map in particular. This is a really accessible, easy to follow adventure and wouldn't take much to get going at a table! Well done team!
- I find the x-height on the font makes it a bit difficult to read.
- The encounters table could probably be condensed down into a d10 (there is already one duplicate entry). This would also maintain consistency with the die type of the system.
- The hex-crawl feels a bit deceptive - what would lead a group not just to take the most direct route? (the variety of environments doesn't really change on an alternate path)
- Enemies: The Trick should be their weaknesses, not (just) special abilities.
- The Giant Hermit Crab is probably going to kill everyone if combat starts! (that's alotta health and damage)
- I want to hear more about the volcano and the freezing sea and the storied beach!