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I love the idea of the spirits in this one! Neat way to put in some puzzle challenges. Very fairytale and suits the spirit of Fatherfog.

  • "They are the one whp perishes" -> "who"
  • Coyotte > Coyote
  • I like the villagers mechanic, but I think it could use some development for relevance and clarity.
  • The Guide's Section says the Coyote is detrimental, but besides a bad smell, how?
  • Locations not being in presentation order is a little jarring.
  • I would need a description of the Flame Guardians and what they're up to at the top of the mountain. Players can't really be expected to come up with a plan if a situation isn't presented.
  • Fleshing out the spirit encounters would be welcome too - you have room for it!

Thanks for the feedback and typo crashing! detrimental was supposed to be instrumental whoops...