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Trust // Protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1030 | 2.621 | 3.286 |
| Enjoyment | #1040 | 2.735 | 3.429 |
| Visuals | #1158 | 2.735 | 3.429 |
| Audio | #1204 | 2.393 | 3.000 |
| Overall | #1251 | 2.488 | 3.119 |
| Innovation | #1405 | 2.165 | 2.714 |
| Theme | #1468 | 2.279 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game fits the theme by making the player question the trust of their companions, they can be corrupted by the hostile enemies at any time, so they need to pay attention to the change.
What code and assets did you not make from scratch during the jam (if any)?
I made all the assets myself except for:
Audio Assets Used:
Shoot, Impact Sound Effect by Universfield from Pixabay
Hit Sound Effect by Rescopic Sound from Pixabay
Energy Shot Sound Effect by David Dumais from Pixabay
Surge Sound Effect by DRAGON-STUDIO from Pixabay
Music by Cyberwave Orchestra from Pixabay
How many people worked on the game?1
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Comments
Pretty good game! I’m a big fan of FPS games, so that was definitely the biggest advantage for me. I also really liked the ost and the setting you chose.
I think the game jam theme was implemented a bit weakly, and it didn’t feel like a major part of the game. But overall, the game is really fun you shoot enemies, watch them go down, survive waves, get upgrades, and unlock mechanics as you progress.
Overall, a solid and enjoyable FPS experience!
Its a realy cool take on the idea, and i like how fast paced it is!
I love the game it fun and feels fast pase
The web version froze when I pressed play but the download version was pretty fun. I kinda wish there was a way to heal other than as an upgrade though
Wow, this is amazing, sadly my computer couldn't handle running in the browser, but it is awesome! Just needs optimization work. Overall, it's amazing!
Holy crap, dude, this is awesome—you did a fantastic job! Unfortunately, my computer nearly exploded while opening it in the browser :(, but that’s really my own problem. As for improvements, I’d just point to optimization, but otherwise, it’s great—well done!
Really good project with nice graphics, though it could use a little bit of optimization work.