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Thanks! There is indeed a lot of stuff between unique mechanics, the spirits and the puzzles that leaves little space for much else. It might be a good idea to also include some guidance on expanding the adventure with more encounters etc.
I will test the end situation more thoroughly, although my gut instict was that with the +numbers from villagers, potential advantage because of special abilities, and extra skills granted, It would be about right.
Oh yeah detrimental - > instrumental.

(+1)

I will say - my thinking was only based on sort of normal stats/saves so you may very well be right that its ok! 
Again - its more things that will be probably impossible to fit in - but a change of game status with each success would also alieviate that feeling!