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It's an idea taken unseriously in some aspects. I like platformers, and this satisfied some of my expectations of a good 3d platformer! There is definitely a lot of potential; perhaps if there were a clearer path of progression and direction, I would not have quit so early.  But what motivates me is that sunset along the endless water; I really liked the water simulation.

Thanks! I used this water shader by the way: https://github.com/danielshervheim/unity-stylized-water