Cool game! The spike's hitboxes were too big but still managed to beat it!
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How does the game fit the theme?
The game fits the theme because the world is constantly changing and nothing is exactly what it seems. Each level introduces a different situation, making the player question what is real and what is not.
What code and assets did you not make from scratch during the jam (if any)?
Yes alll code an asset
How many people worked on the game?1




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