Really love the art style and I'm a big fan of these kinds of time management games. I was a bit confused about some aspects of the core game loop though. I understood you weren't supposed to launch with less than two people or with an overcrowded module, and were supposed to launch with people who had collected supplies, but I wasn't quite sure how to tell good people to launch with from bad, so it often felt a bit random to me whether to cancel the launch or not. Does the appearance of the people determine whether they're somebody you want to allow onboard? Cool concept and very charming in any case!