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A jam submission

NoTrustyHouseDefenseView game page

Defend Your Property. Trust No One!
Submitted by Vex_Ist_Ber_Cham — 15 hours, 49 minutes before the deadline
Rated by 7 people so far
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NoTrustyHouseDefense's itch.io page

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How does the game fit the theme?
Trustworthy citizens like a grandma driving around. But even a grandma we cannot trust, - obviously.

What code and assets did you not make from scratch during the jam (if any)?
1. Some code. Adjusted it to my needs. 2. The machine gun shot sound . Anything else i made from scratch: All models, textures, sounds, game design.

How many people worked on the game?
1

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Comments

Submitted

How did you make the destructible physics?
It's entertaining to blast away chunks and see pieces fly away at random vectors 💥💥

Developer(+1)

Oh thank you! I used normal godot physics for it. I made the car in blender with all that parts. In Godot I explode it then. It is really low poly. A driving full working car is basically a bunch of driving spare parts.

Submitted

I don't know if there was more to it and I missed it, but as a tech demo for how to make an object fall apart in a satisfying way, this was great!

Developer

Ty so much! I decided yesterday to stop working on it. It was in a good state and I was feared to mess it up. I have tons of ideas for more mechanics. The normal stuff. Health for the player, perks and so on. But now it is so simple. Only one button is needed and I like it that way.

Submitted

I live how you can shoot their wheels to slow them down

Developer

Ty. He he. I wondered if players even find this feature :)