I got to a point where the sounds stopped and my player turned red, but couldn't figure out what to change from there. Any hints? Speaking of, a hint system might be great if you're doing a puzzler/platformer where you can't trust the level. Nice look and feel to it though.
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Which level, like I have made it so that each time the player goes red and music stops because the game has realized that player has partially solved the puzzle, and you are right the hint system would be really nice. Speaking of which you might be on the level were the mirror is on the ceiling is it?