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A jam submission

Mental TrapView game page

Submitted by Cohzach, ShachaR0487 — 32 seconds before the deadline
Rated by 11 people so far
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Mental Trap's itch.io page

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How does the game fit the theme?
Narrative wise (especially the ending) and mechanically wise.

What code and assets did you not make from scratch during the jam (if any)?
Some grid-based navigation code i made myself previously

How many people worked on the game?
2

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Comments

Submitted(+2)

I love this art style! Very charming.
The controls were tricky to get the hang of, but that just added to the feeling of progression.
By the time I wrangled the controls, found the two other characters, and broke out, I felt like I had mastered the game.
This is the perfect length for a Game Jam game. Too many people made long epics with heaps of dialogue.

This was a good mechanic, utilized well. Well done.

Developer(+1)

Hey, thanks a lot for the feedback!
The challenge with the controls was exactly the desired outcome, so glad it worked for you (:

Submitted(+1)

Amazing aesthetic and the audio is fun! Got a hang of movement pretty quick, though understanding where was I supposed to go was pretty difficult.

Developer(+1)

Thanks for the feedback!
Yeah, finding your way around is always tricky.

Submitted(+1)

The art style is very nice. I like the gameplay but it is hard to get around and not stop falling from when you miss the platform. It's a very unique game overall and well done!

Developer

Thank you for the feedback!
Yeah, getting used to the movement will result in a bunch of fatalities, that's for sure.

Submitted(+1)

This was a good game, I'm sure it would be much better if you know what is going on. There's no way of knowing what . or , do without dying to it. I didn't mean this as a mean thing, but nice job!

Developer

Haha, thanks for the feedback!
Not being sure what's going on is some of the special charm of these asylums, or so they say.

Submitted(+1)

It's unique ill give it that, wasn't sure if i could stop moving after i start, pretty sure i was in a strait jacket so i'm assuming from the title your in an asylum of sort, not bad

Developer

Haha, yeah, once you start hoppin there's no stoppin!
Thanks for the feedback!

Submitted(+2)

I enjoyed this one! 

probably will come back to finish it off at some point

Developer

Thanks, You're very welcome to do so!

Submitted(+2)

Loved the art! you get used to the movement after a while

Developer

Thanks!
Yeah, the movement is quite confusing at first, but hopefully it grows on you after a while (:

Submitted(+2)

I really loved the monochromatic style combined with the guitar noises for the hops. it felt very immersive. dialogue was cute too. Great work!

Developer

Hi there, thanks a lot for the feedback!

Submitted(+1)

I like the concept! I liked playing it, but kept dying! I think maybe re-orienting the camera would make it a bit easier to move, but other than that, great game!

Developer

Thanks!
Yeah, manually navigating in isometric space is quite confusing, but that's a part of the challenge, I hope. I got this notion from playing some Q*bert recently.