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A jam submission

Last ContractView game page

Stealthily assassinate the targets.
Submitted by JayKay6969, mohajah2099 — 3 hours, 23 minutes before the deadline
Rated by 13 people so far
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Last Contract's itch.io page

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How does the game fit the theme?
The lore. as the assassin assassinates his targets, he realises slowly that the company that hired him and has been guiding him through it, had been planning it all against him to kill him as he is too big of a threat for both the companies. So the premise being you cant trust your own allies and since you did, this was your last contract.

What code and assets did you not make from scratch during the jam (if any)?
Tileset for the map

How many people worked on the game?
2

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Comments

Submitted

Cute idea! I think visually, the assets are nice but could've used a little more work fitting together, weird pixel size mismatches between the characters, the world, and even individual decorations between each other make things feel disjointed. Gameplay wise, the sounds felt a little off but the gameplay loop itself worked pretty nicely, well done!

Submitted

Really fun, love a good stealth game. more levels would be fun. and maybe some health regen stuff.

Submitted(+1)

I really liked the game - it felt like a little mini Hitman. 😄 The gameplay mechanics are already handled really well considering the limited jam time, and I think if you want to continue working on it after the jam, you can definitely get it much closer to the full version you have in mind.

I’d be happy to come back to it later and play it again. In the first level I basically shot my way to the target, while in the second one, after a few attempts, I decided it was probably easier to just run straight to the target. 😂

I’d definitely recommend adding a tutorial later as well, especially once you start expanding the mechanics.

Developer(+1)

thanks for playing the game !! the game was supposed to be much bigger with more complex lvl design we had lasers locked doors and cutscenes in mind but as we started 3 days late time was limited , anyways thanks for the feedback !!

Submitted (2 edits) (+1)

solid game, i like the sound effects.
kinda interesting that you only reload on killing enemies.
also there are some tofu characters here (on the main screen contract in the bottom), thats a font issue someone pointed that out for my game too. hope it helps.



good job

Developer

thanks for playing !! thanks for the pointing that out some people mistook it for ai which made me sad , thanks for the feedback !!

(+1)

Congrats on your first game jam! 

I think it's cool that although the AI was basic, it had some good features: enemy knew your last seen spot and didn't try to catch you to the end of the world, player had to be cautious of the sound they made and actually slow down and sneak around, distracting worked etc.
Good job on those details.
I feel that the theme could have been more incorporated into it, somehow.. tho I get that when you are an assassin you don't trust anyone anyway.
1 bug I found was that you could assassinate through walls with "E" :D

Hope you had a fun first jam!

Developer

thanks for playing! , the game was supposed to have a story were the trust no one them is more implied but time was cut short as we did start 3 days late , thanks again for the feedback really appreciate it !!

Submitted(+1)

I like the idea, although it's funny how you basically just walk in and kill enemy boss with little to no resistance

Developer

thanks for playing the game ! there were supposed to be locked doors and laser but we couldnt do them due to time constraints, thanks again for playing!

 

Submitted(+2)

really good for your first game jam!
there is still alot to improve, such as audio and the ai being.. not the best, its also quite easy to just beat the level since you dont have to be even near the guy to get him (thankfully i replayed them after that happened lol)
other than those issues i quite enjoyed the game!

Developer

Thanks for playing our game ! We do appreciate the feedback, as this is our first game jam we did overscope and we did start 3 days late so it was really chaotic , thanks again for playing!

Submitted(+2)

This is a great input for a first game jam! Still a lot to improve on but this is good potential, congrats!

Developer

thanks really appreciate playing our game !

 

Submitted(+2)

Charming little game! I wish there had been more levels, tons of potential! This is great for a first Jam.

Developer

thanks ! there were supposed to be 3 lvls each one bigger than the other but due to us joining 3 days late we had to cut some content 

Submitted(+2)

Really great work for first game jam. had a lot of fun playing it. Keep up the good work. <3

Developer(+1)

thanks for giving it a shot , and for the feedback 

Submitted(+2)

This was cute! 
I didnt really see an option to stealth, so it was kinda gunz blazin every time lol
A funny bug i found was i was trying to sprint w shift and apparently shift-W closes tabs lol

Developer(+1)

thanks , the stealth is when ur crouching u can press e as long as the enemy doesnt see and itll kill them , thanks again for playing 

(+2)

I kept running out of bullets on the second level because I kept missing hahah Was confused when to interact with things if there are ammo caches somewhere on the level? Overall, so enjoyable!! It was so fun to play and I love the art style and animations when running around. Also a agreed with other comment about the AI it's is really good!

Developer(+1)

thanks ! we did have key cards and laser that were supposed to be interactable to disable unlock doors but they were scrapped , the interact is to kill enemies as long as they dont see u so a stealth option , thanks again for playing !

Submitted(+2)

Bald JuniperDev assassin game!

Tricky, but I managed to complete both levels after a few tries. The enemy ai is impressive for a 1-week jam game, and made this a really fun challenge. Great level design with lots of details too.

Developer

thanks alot! really appreciate the feedback