It was really enjoyable once I started going to the different stages, but for some reason, no matter how much I hit the enemy, it doesn't go to the next stage. Other than all that though, the only other thing this needs is some sounds! This game has real potential and I hope you continue to work on it! :)
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How does the game fit the theme?
You can’t trust your own past. Each round, your previous actions return as shadows that can turn against you.
What code and assets did you not make from scratch during the jam (if any)?
I made the main arena, gameplay code, and core systems myself during the jam. I used third-party water shaders and a few VFX assets.
How many people worked on the game?1








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