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How does the game fit the theme?
Your spawns can betray you and you can betray your spawns.
What code and assets did you not make from scratch during the jam (if any)?
I made everything from scratch for this jam. I just got 2 days to work on it. Had an emergency surgery at start of jam :( But i imagined it to be multiple types of enemies which get stronger each wave and item and upgrades drop on enemy kills, and different types of spawns as well (Meele, Ranged, Tank). So it becomes roguelike you become stronger with each wave. SORRY FOR NO AUDIO AND POLISH ( ; _ ; ). Ohh Yess and do post your high score in comment if you try.
How many people worked on the game?1
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Comments
i dont know why but those servants when they switched up on me it scared me for a sec. otherwise its a creative and cool idea.
Cool game, I like core mechanic. Would be cool to see this as a fleshed out game.
I like the idea, I didn't know there was the space to kill the servant. I ended up crow control the monsters and throw servant on them to kept them gather up every round.
Good game!
Great idea and execution, could see the game being greatly expanded and maybe turned into an actual game
Thanks a lot im also thinking to work more on it follow for updates.
Simple and fun ദ്ദി(ᵔᗜᵔ)
thanks a lot
Nice little game! I played for 3 minutes straight, loved the concept.
Thanks buddy
Impressive simple, self-balancing gameloop.
Wow you played really good!!! thanks a lot.
Incredibly unique take on this jam's theme! Love the idea that those created by you working for you can ultimately be your enemy and demise. Clever.
Glad that you liked it.
great game innovate approach, I like graphics very muchReally innovative approach to the balance changes. /jam/brackeys-16/rate/4950346
If you could take a moment to check out mine, that would be fantastic.
I really like the concept of summoning minions. Great concept!
Original game. But i'm too casual even for that. (signs of low iq)
Great game! It's very well-balanced. I like how there's a natural consequence to stop you from spamming your minions
Really interesting idea, and the balance is great! I actually had a similar idea when I first saw the theme, but I couldn’t figure out how to balance it well. You really nailed it!
I like the concept you have to manage your minions amount or they'll turn on you. Definitely lost the first try in like 20 seconds because I spammed the spawn button and then died. Fun game!
I had a lot of fun playing this game! It's also surprisingly well balanced. A few animations and audio would have made it perfect!
servants that turn on you the more you raise is a killer hook, and healing by eating your own to start a cascade is nasty in the best way. respect for shipping this in two days after surgery
Really cool take on the theme, I love stuff with necromancers. It took me a playthrough to really understand the mechanic but I liked it a lot.
Than a lot mate Im really thinking to work more on this one. Even after jam.
I like the concept of the game its quit clear and the logic behind it. The gameplay is simple, but its still intresting, man.
Thanks man im thinking of working a bit more on this game even after jam.
It was fun but woudnt play it very long. shame theres no music. impressive you made everything from scracth!