This was a fun little game! It reminded me a lot of those rage games letsplayers would play back in 2013. Very nostalgic
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How does the game fit the theme?
Don't Trust The Game is a short rage platformer built around one simple rule:
Trust nothing.
Platforms lie. Obstacles lie. The level itself lies. What looks dangerous might be harmless, what looks useless might be the only way forward, and sometimes, the thing you're supposed to trust is exactly what you shouldn't.
What code and assets did you not make from scratch during the jam (if any)?
Sound effects (Pixabay)
Font (Free public domain / royalty-free pixel font)
How many people worked on the game?1
Comments
I love love love these kinda games, it was my first thought when the theme was announced, but I wasn’t clever enough. Fun well rounded rage game without it feeling unfair, which is a nice balance to strike. Well done!
Pretty fun meta game! Definitely a good troll game that's just the right amount of trolliness. The only complaint is that I wished there were more levels (which is a good thing cos I really liked the game!) The artstyle is simple but effective and the sound effects were also integrated well! I did found a bug that when I restart the game, the controls stay reversed (this is fairly minor though). Overall, I wish there were more content but other than that, it was a solid game! Great work!!
I didn’t like it at all. The idea wasn’t good and the game wasn’t beautiful at all...
Just kidding 😂! I actually really loved the idea. It was creative and so much fun. Great job!👍👍👍

Simple, quick and fun!! Great job, the only thing I'd change is making it a bit harder
I still don't trust you. I don't think I actually won :O
Overall a fun experience for a jam. Could be improved with some cool art or better sounds but that is not really the point of this game.
Well done. These kind of gag games can be annoying/frustrating, so it's hard to find a balance. I think you did a great job with that.
The look is simple but cohesive, everything is polished and consistent.
Small notes:
- Highlight was the boulder double fakeout.
- The best mechanic/stage from a pure gameplay perspective was the moving spikes, that was a genuinely very fun platforming challenge beyond being a 'trick'.
- I think the 'mirror' stage might have been better if the mirrored platforms were totally invisible.
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Great Game! I got 20 deaths until I saw the mirrored platforms. Perhaps as an extra feature it would be really funny, especially for a rage platformer, if your character decided to move on its on every now and then just to annoy the player. Its a really good game, well done!
It's not a rage platformer, it's an absolutely cute platformer. I enjoyed it!!
That was fun and cool! You got me on press R. I really thought it is smth else, not a restart :D







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