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Well done. These kind of gag games can be annoying/frustrating, so it's hard to find a balance. I think you did a great job with that. 

The look is simple but cohesive, everything is polished and consistent.

Small notes:

- Highlight was the boulder double fakeout. 

- The best mechanic/stage from a pure gameplay perspective was the moving spikes, that was a genuinely very fun platforming challenge beyond being a 'trick'.

- I think the 'mirror' stage might have been better if the mirrored platforms were totally invisible.

I tired making the platforms in the mirror lvl invisible but it was hard to navigate. Other than that thanks for the advices.