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(+1)

Love it! It feels like the tells for the rogues are a bit weak? Or maybe I just missed something.

I probably should've added an audio feedback to them, I think. On their own, it's just the paint getting lifted from the canvas, in a trail behind them or from the scene as a whole (heartbeat style) if they're attacking a building. There's a tavern upgrade that highlights them in a circle of pigments on a timer. But yeah, probably could've added a sound or maybe distortion to the music? Still brainstorming that one.  Thanks for playing!

I noticed the color fading, yeah. I never noticed the circle highlights maybe I wasn't watching closely enough.