I don't know if it was a bug or I wasn't understanding something about the controls/gameplay, but several times the evidence just wouldn't move and I couldn't get enough on the board to ever check if it was correct.
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Just to double check on this. For evidence not moving.
- did you mean that it was not moving from the locker side to be dragged and placed,?
- or in the housing layout?
If it is the first issue - sadly because the UI clicks were getting blocked off for if the user wants to scroll in the evidence description info so the clickable space is only the header region of each evidence (where the title and the icon is). There might be an alternative solution fix that we can push in. Will check and update if we do so.
If it's the second, then we do not particularly have any gameplay to move the object once placed except the mass reset for now. We would have loved to add in a reset individual evidence that's placed on the layout space but didn't end up getting to it on time.
Apologies that you were unable to get through the game experience. And thank you for the feedback! And hope this answer in the meantime helps to get through the game.
Alright.. Yep so basically the first point Ive mentioned in my 2 possible issues then. Um.
- Was the draggable circle showing up correctly on press on the clues and the drag itself was not occurring.
- Or it was just not showing up.
If its the second point here - that it just did not show up - then as Ive mentioned in my first point previously - the issue is basically the space where the player is able to click to ge the circle popping up - which here is the space where the clue name and the associated circle is. It will currently not show the circle if pressing anywhere in the clue description area due to conflict with the scrolling options in their texts.
Hope this helps! :)
Okay, after a bit of testing, I've found a way to reproduce.
If I click and drag each clue slowly from board to house, I have no issues. But if I rapidly click and/or click drag a clue without placing it onto the house board before releasing click (essentially if I'm playing too quick and/or mis-place the clue onto the wrong spot) then I'm locked out of interacting with clues. A reset fixes normally fixes this, though occasionally it doesn't and I have to hit reset a few times. I can also get locked out by dragging from the clue-description section instead of the header. This is a much more consistent method to lock but also more consistently fixed on reset.
Ah got it. Will look at reproducing it on our end to confirm. Meanwhile, Um. What about if clicking on the header bar space? Hope at least that does not break for you. Ugh.
Anyhow, thanks so much again for getting back on this promptly! Will check and see what we can update on this to improve your experience hopefully.
Found another cause though I can't reproduce as reliably: If I scroll the menu while hovered over a clue (no click), it will sometimes cause me to get locked. However, I think this may be a visual bug more than an action bug, as this lock also SOMETIMES allows me to grab already-placed clues and drag them (though they appear as the wrong color dot and check off a different, unmarked-clue which is why I think it's a visual bug. I think it is a misalignment from where the menu is vs. where the menu appears to be)