It's just a clicker. There are some weak moments: dialogue windows are too big, and there is no option to skip them (the town records really freaked me out). The guide is TOO ANNOYING. I think it would be good to add a setting to disable him. Rogues are too hard to find, it would be good to add some sound effect when they appear, or something else (No, the guide is not enough. It's a casual clicker anyway).
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The tavern upgrade highlights them with a circle of pigments on a regular period, and the painting dims a bit when one's trying to drain a building. But I'll see about adding more to it, I definitely should have added sound. Thanks for the idea! I'm also brainstorming better ways to handle chat bubbles, so hopefully that helps it out., Thanks for playing.