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How does the game fit the theme?
You start the game without any instruction on how to play. During playthrough the player will encounter many (sometimes inconveniently) placed hints. However, all those hints straight up lie or mislead you. Some even wanna trick you into restarting the game on accident. Who can you trust, if not even the tutorial is trying to help you?
What code and assets did you not make from scratch during the jam (if any)?
Character controller was originally based on a free asset, but almost fully rewritten and expanded upon.
Background music by opengameart
SFX by pixabay
How many people worked on the game?2
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Comments
Fun game. works well with the theme but is not the most original concept. Though you don't need to be original for a game jam. As long as you had fun and made a game, you did good. Not trying to say you're game is bad or anything. I've just played a bunch of trap games. Though the additional text is nice. Works well with the theme. Anyways, I had fun with the game and loved the art style.
It's extremely fun; the artwork is really good. The troll element is really fun. It's a bit too hard for me lol!
We're glad you had fun and thanks for the kind words.
We made it somewhat hard on purpose and don't necessarily expect people to be able to finish it right away. It hope the difficulty didn't ruin the vibe.
Thanks so much for trying it out!
This is amazingly, painfully, foddian. I fell for pretty much everything! Great work to the artist as well - very impressive for a jam.
Thank you so so much. This means a lot.
The foddian vibe was exactly what we were aiming for!
Sorry (😈) for the many falls and thank you so much for the kind words ♥️♥️
Scarily addicting game, very fun. Movement is a bit janky though, especially the walljump
Thank you for the nice words ♥️
I do agree on the jankiness and will do better next time :)
Thanks for trying it out!
Fun game! Almost made me ragequit, but I managed to finish it! Like the artsyle!
"Almost ragequit" fits perfectly with what we were trying to achieve. There's a really hard jump near the end which we purposely kept that hard. Sorry 😂🙌
Thanks for the kind words!
hint signs that lie to you is a clean way to do the theme in a platformer, and the factory tileset looks sharp
Thanks for the kind words. The tileset is awesome, I agree. Handpainted by the amazing @Lynngr
U are such a demon for those fallbacks haha! Cool design, killer soundtrack and good overal gameplay. I feel like the walljump needs some more love. Overal had fun!
I'm glad you had fun and thank you so much for the nice words. I agree on the walljumping part.
The map looks great, but I think the jumping controls could feel a lot better, especially the wall jumping.
I agree 100%. Thank you so much for giving it a shot!
Fun little game and really nasty haha! I gave up
Well the theme fits well with this game, and the audio is okay, but the gameplay? It should be reworked...
Thanks for the feedback! Would you mind elaborating a bit on what you mean by the gameplay needing to be reworked? So that we can avoid these mistakes for our next jam. We also had many more ideas, but for now this all we managed to do in 4 days with 2 people.
Either way, thanks for taking the time to play, rate and comment ❤️
I find that the jump height is too low, and that some sections are difficult to get around.
It's a foddy, ragebaiting kind of game trying to give you a hard time climbing up, so difficult sections were exactly what we tried to accomplish. I'll consider a different jump height for the next time. Thanks a lot for the feedback!