Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Really enjoying the idea that your radar focuses far away and spreads out nearby, as well as the sounds to differentiate green from red!

There should probably be a way to move in a more granular way, as every click needs to be super short if i want to move just a tiny bit. (this is usually done by adding a very subtle acceleration to movement)

(+1)

Thanks for playing and for your feedback! There actually is some acceleration - maybe it's too subtle ;) When moving in tight spaces, I just kept LMB pressed all the time and made tiny mouse movements. More apparent acceleration, when I tested it, felt like it compromised control too much.