Thanks a ton for checking it out and for all the detailed feedback! A few of those were definitely on our list during development, especially the interaction UI, but we ran out of time and had to scrap some things for the submission build.
The camera/headbob is actually pretty similar to what we used in our previous game, An Estranged Forest — though fair warning, that one isn’t very optimized if you try it 😅 We never really got complaints about it there, so we assumed it was fine and carried it over. Definitely useful to know it can cause motion sickness for some people.
We’ve also been trying to patch that Tesla room soft lock. It’s a tricky one because the object is circular, and changing it to a cube would require a pretty major logic rewrite. Since submission is already over, we don’t think a change that large would qualify for the Bug Fix window.
Really appreciate you taking the time to play through it and write all this up. Feedback like this is genuinely useful for us, and we’re glad you still had some fun with it.