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The game is very intriguing! The instanity effect was very good, and the entire game induced a feeling of paranoia with the confusing paths and untrustworthy people.

I almost gave up on finishing the game honestly, but then I noticed the map on the top right lol. I still think it's a bit confusing that the orientation of the map and the environment is not the same. I got the "good" ending, but honestly I'm not sure how believing and not believing affect things

In my game I also have a trust meter than have a hidden effect, and I'm not wondering if people don't understand what it does either lol

Anyway, great game, and amazing pixel art!

Hey! The way I built the game’s logic is that whatever you believe becomes true. So if you believe the bridge is destroyed, it will be. If you don’t, you’ll be able to cross it, but your paranoia level will increase.

I think one of my mistakes was not making this clear enough to the player during their first decision. 

Thank you for your review! I’ll definitely try your game ;)