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How does the game fit the theme?
At least one door always tells the truth.
At least one door always lies.
Only one door leads onward.
60 seconds to choose.
What code and assets did you not make from scratch during the jam (if any)?
Fonts
How many people worked on the game?1
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Comments
Nice, short and sweet game. I enjoy these types of logic puzzles, though the main mechanic in this reminded me a lot of the parlor room puzzles in Blue Prince. Maybe because of that, the difficulty of the puzzles felt a bit on the easy side to me. Using a timer to put the pressure on the player is a nice touch . I like the art and sound as well, those were both well done.
Very enjoyable and promising with more level designs!
Very good level design bro. i wish there were more.
Some clock ticking sound would be scary.
I found the knight’s sword swinging around very funny for some reason.
There’s a visual bug pressing C to view the rules in the menu:
just don’t do that :D
A nice little brain twister. Had a bit of hard time at the beginning, but it was fun after a few tries. Wish there were more than 10 levels. Good job.
Thank you!