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Charge the Tower (Unfinished)'s itch.io pageRate this game
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How does the game fit the theme?
Originally there was supposed to be a theme of trust no one through a shady game master witch that gives you wrong advice/misleads but we didn't get to add it in time. I guess trust no one to finish the game not even the game developer!
What code and assets did you not make from scratch during the jam (if any)?
All assets and code were made form scratch
How many people worked on the game?11
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Comments
It's a cute game. AND OH MY GOD YOU HAD 11 PEOPLE?! I just read that. Probably a typo. Good effort and glad I got to finish it.
the pixel art on this is stunning, it's a shame you guys couldn't finish!! i'll still leave a few thoughts as it's a shame it wasn't complete </3
the art and little animations are so cute- i love the character designs! i don't think the controls feel very intuitive though, but that may be due to the character feeling quite floaty and slippery to control! a little health bar for the MC would be nice too :D
overall very solid premise!
The visuals are REALLY nice, love the look of the game, its a shame its unfinished as I think it has alot of potential
Cute game! I especially liked the character design and the weapon ideas. The movement feels a little slippery, but I got used to it pretty quickly. Overall, really fun
独特な慣性はあれど、武器のアイデアやキャラクターの可愛らしさが魅力的でした。 キャラクターは無敵なのかな?
(sorry I only know english, I hope t's fine)
thank you for playing! The enemies can be killed if you shoot bubbles at them, it just takes a few hits, though defeating them doesn't do anything
Movement felt very smooth, my only issue was I kept getting stuck in the lava pit on the second level and the character slid around a bit too much for my liking
thank you for playing!!
i just realized that the full screen button messes up the pause menu. I changed it so it loads full screen on launching. now that the pause menu actually comes up there is an option lets you reset the level so it's not a soft lock!